The Future of Gaming Graphics: About this issue had already Cevat Yerli on last year's GCDC, which immediately prior to the Games Convention 2008 in Leipzig, spoken. His recent speech at the GDC Europe in Cologne corresponded exactly in large parts of the earlier versions. But there were also new information: Sun Yerli showed a sample graphics from the upcoming Crysis 2nd It was a kind of damaged concrete surface. The special feature: The object is made of comparatively little polygons which - for the fine structures, a so-called "Sparse Voxel Octree". About Yerli the technique has also been talked about a year ago, other graphics programmers like John Carmack or Jon Olick also researching it. According to Yerli Sparse Voxel Octrees be a base for the next version of its Cryengine - but only in a few years will be ready. Otherwise, technically before the introduction of next-generation console, according to estimates by Yerli not much to do - and before 2012 or 2013, according to his assessment neither Sony nor Microsoft its successor for the Playstation 3 or Xbox 360 publish. The exploration of new graphics technologies, according to Yerli an increasing role for Crytek. "We are just how we structure our company can improve so that we have more research and development activities can," he said in his lecture. In conclusion, he then went on an entirely different issue: that of the interior ministers of the countries required by sales and production ban of action games. If a law should be repeated before an international audience Yerli a slightly earlier announcement that he will leave Germany with Crytek. He pointed to the online petition "against the prohibition of action games", which so far has about 70,000 Mitzeichner and even to 19 August 2009 is running.
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