Unreal Engine has defined the technological standards of high-definition console shooters, but Gears of War apart it seems as if it is down to proprietary engines to exceed them: Infinity Ward, Bungie and Guerrilla Games have produced the most critically well-received FPS titles on console, and all of them are using their own in-house technology.
In a market dominated by Unreal Engine 3, any kind of new cutting-edge technology is instantly of interest to Digital Foundry. The 4A spec sheet we received from THQ contains all kinds of wonderful - as you might expect from the people also responsible for the technological underpinnings of the S.T.A.L.K.E.R. X-Ray engine.